Tag Archive: procedural
[Updated post with a video tutorial and more decorating tips, here!]
Recently, I’ve been playing a lot of Terraria - a lovely little 2d side scrolling game where you fight monsters, build homes for NPCs, mine for ores and treasure, and explore from the top of the skies to the depths of hell. It’s just one of the batch in a relatively recent revival of interest in games with mining and building – from the insanely brilliant (and insanely inaccessible) Dwarf Fortress, to the breakout hit, Minecraft (with Infiniminer before it), and now Terraria. Each one takes a different graphical approach, but each one has you stepping into an uncaring, unknown, wilderness with just a few meager tools with which to bootstrap yourself to self-sufficiency.