Tag Archive: procedural


Miniature, voronoi-style shelf from lollipop sticks and printed connectors

My test shelf - a Voronoi diagram design, and 3d printed connectors

My Sunday project, above – a tiny set of shelves inspired by Hero-Design‘s Voronoi diagram shelf generator.  I love Voronoi diagrams – not something you hear every day.

Continue reading

Terraria videogame screen shot - showing player made tree village, merchant, helper and nurse.

Player-Made Forest Village with NPC Housing in Terraria

[Updated post with a video tutorial and more decorating tips, here!]

Recently, I’ve been playing a lot of Terraria - a lovely little 2d side scrolling game where you fight monsters, build homes for NPCs, mine for ores and treasure, and explore from the top of the skies to the depths of hell.  It’s just one of the batch in a relatively recent revival of interest in games with mining and building – from the insanely brilliant (and insanely inaccessible) Dwarf Fortress, to the breakout hit, Minecraft (with Infiniminer before it), and now Terraria.  Each one takes a different graphical approach, but each one has you stepping into an uncaring, unknown, wilderness with just a few meager tools with which to bootstrap yourself to self-sufficiency.

Continue reading

Follow

Get every new post delivered to your Inbox.

Join 26 other followers