I keep wanting to make more games – tiny, little, niche games that would have a market of one (me) – but, as it has been pointed out to me in the past, I have been irreparably scarred for life by a love affair with BASIC. Try as I might, more ‘grown up’ languages like C++ (or even C#) just baffled me with their convoluted asset pipelines and frustratingly long-winded setup and grammar. Even dabbling with something accessible like XNA had me throwing up my arms over scope, types, and constructors.
Lately, I wanted to dabble with some Flash game making – 2D specifically – and after failing to find all the correct versions and up-to-date tutorials for Flixel, I discovered Stencyl. Oh, my word – how it’s been a balm to my BASIC-crippled mind!