Tag Archive: building


This is fantastic – but I cry out for more information on it!  This machine (by Markus Kayser) uses Fresnel lenses and solar powered motors to focus the light and heat of the Saharan sun on to the moving bed of sand – melting it as it travels and forming a crude glass.  The bed is lowered, another layer is sprinkled and leveled, and the sintering, 3d printing, sun-worshiping, dance goes on.  But I have questions!

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Here’s a quick video tutorial on how to build an NPC house in Terraria.  The game itself doesn’t offer much help in this respect, and I noticed a few people searching for some tips.  Personally, I love embellishing the houses to be more specific to the NPC who occupies them, but the video will get you the basics.  More tips, mostly for decorating, follow:

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Terraria videogame screen shot - showing player made tree village, merchant, helper and nurse.

Player-Made Forest Village with NPC Housing in Terraria

[Updated post with a video tutorial and more decorating tips, here!]

Recently, I’ve been playing a lot of Terraria – a lovely little 2d side scrolling game where you fight monsters, build homes for NPCs, mine for ores and treasure, and explore from the top of the skies to the depths of hell.  It’s just one of the batch in a relatively recent revival of interest in games with mining and building – from the insanely brilliant (and insanely inaccessible) Dwarf Fortress, to the breakout hit, Minecraft (with Infiniminer before it), and now Terraria.  Each one takes a different graphical approach, but each one has you stepping into an uncaring, unknown, wilderness with just a few meager tools with which to bootstrap yourself to self-sufficiency.

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