Tag Archive: dirt


Minecraft screenshot mockup, showing candy topped cubes of fudge.

Sure, a shovel would be the better tool, but pickaxes are more iconic!

Fudge is three things – delicious, neatly sliced into cubes, and dangerously easy to make!  Now, granted, it wasn’t my first choice – I considered nougat at one time – but nougat’s complicated recipe and sugar-related humidity weak spot knocked it from the list of contenders.  There are many things to consider when you wake up one morning and think “I need to make edible Minecraft cubes…”

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Terraria videogame screen shot - showing player made tree village, merchant, helper and nurse.

Player-Made Forest Village with NPC Housing in Terraria

[Updated post with a video tutorial and more decorating tips, here!]

Recently, I’ve been playing a lot of Terraria – a lovely little 2d side scrolling game where you fight monsters, build homes for NPCs, mine for ores and treasure, and explore from the top of the skies to the depths of hell.  It’s just one of the batch in a relatively recent revival of interest in games with mining and building – from the insanely brilliant (and insanely inaccessible) Dwarf Fortress, to the breakout hit, Minecraft (with Infiniminer before it), and now Terraria.  Each one takes a different graphical approach, but each one has you stepping into an uncaring, unknown, wilderness with just a few meager tools with which to bootstrap yourself to self-sufficiency.

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From Dust, concept art

Concept Art of From Dust from Ubisoft

While the gaming universe is twisting itself into a POrTAl TwO pickle, for some reason I was reminded of From Dust, and upcoming game from Ubisoft in the style of Populous.  The videos look beautiful – globs and dollops of the very stuff of life, pliable in your hands.

I even get a strange feeling in my hands when I think of it – I like to imagine that it’s my mirror neurons longing to grasp, mold and smooth.

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