I’ve been thinking about characters in games a lot more recently, and specifically, the problems with NPC (non-player characters) entities in MMOs. Your typical MMO features hundreds of characters – quest givers usually – who come and go on an endless conveyorbelt of sob-stories and XP rewards. It’s hard to care for the 10th, 50th, or 100th NPC mother with a missing son, or someone needing their precious supplies gathered from the bellies of wild animals. So, with that in mind, here’s my police-suspect-inspired checklist for making a character work in a game.
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Imagine a new ice age, where the only haven for humanity is a train that circumnavigates the planet once a year. Where the haves and the have-nots have their places in 1st and 3rd class carriages, and where the have-nots are rightfully chafing under the conditions they’re subjected to.
I. Will. Watch. This.
You hear that, studios? Please, hurry up and release Snowpiercer (and ideally, the original directors cut, not some sanitized-for-Americans version) and you will have my arse in a theater seat before you can blink.
Terry Gilliam, he of Brazil, 12 Monkeys, and Time Bandits fame (amongst others), will soon bring us The Zero Theorem. From the leaked trailer and other clips, its going to be gloriously mad, full of half-laughing fury, and very touchingly human indeed. There’s not enough fresh breaths of air in big movie sci-fi settings – but Mr. Gilliam delivers.
I’m a fan of the Disney cartoon series, Gravity Falls – it’s funny, charming, and just a little surreal. I’ve also gotten rather involved in the most recent release of Animal Crossing on the 3DS; New Leaf. So why not put these things together and re-create the amazing Mabel Pine’s light-up jumper from the intro sequence, for my character in Animal Crossing? Now you can too, if you so wish.
The intro, with the jumper/sweater in question at 22 seconds in, beneath the cut.
The Onion shows us the only news that matters – the news from THE FUTURE.
(I’m soon to run a cyberpunk-setting pen-and-paper RPG with some friends and this is just perfect setting fodder! Marvelous slang.)
Above, a trailer for a new sci-fi show, called (at least so far) Almost Human. A broken cop awakes 2 years after a terrible accident to find his world full of synthetic police persons – persons that he has a deep seated dislike and distrust of. Cue him getting a new partner, being unstable, angry and hard to get on with.
It looks so incredibly lush – with visual callbacks to things like Bladerunner, Minority Report and possibly even the credits to Person of Interest.
I would watch this SO HARD.
At 40 seconds into this ad, you can see a glimpse of the future according to ‘Under Armor’ – a women in a (terrifyingly thin) body suit interacts with some wrist mounted UI, selects a color for the bottom half of her suit, and then the top, and then off she runs. It’s cool, and I’ve been thinking about it a lot.
So, this is my big internet debut!
Only 6 days to go before release now, and I’m very excited. Looking forwards to seeing how people feel about Elizabeth – the women we worked so hard with.
(And it is the weirdest, most peculiar, thing to see your face on video for the first time. Unnerving as all get out.)
So, I’m likely getting back into Warhammer 40k after a departure measured in decades – and I’ve decided to go with Grey Knights as they seem to be the favored army right now. I used to play Eldar (long before ‘Dark Eldar’ or Tau or Necron were things) but the old models are at my mum’s house and I was never any good with them anyway. Can’t remember ever winning a game, actually…
Anyway – haven’t painted a miniature in so many years and honestly I couldn’t remember if I was any good, or if I only thought I was – but I’m quite pleased with the Grey Knight terminator above – with his Psycannon and Force Sword. 1 down, 15 more to go – one of the advantages of a Grey Knight army – not many minis to paint!
So, yeah. That’s me – Amanda Jeffrey, Level Designer. Hearing my own voice is most unnerving. Not long now until the game is released and on the shelf, and Elizabeth will take her first real steps out into the real world. That’s my girl.
Go Liz Squad!